BulletML for Unity
BulletML for Unity is a simple and powerful wrapper around BulletML (originally created by Kenta Cho), for Unity 4.3 or higher, made by Pixelnest Studio.
It allows you to design some very complex bullet patterns with a simple XML file. It’s especially useful in “Shoot’Em Up” (shmup) games to create memorable boss fights or enemies.
Game: although BulletML for Unity is intended to be used in shmups, it is NOT limited to this genre. You can use it in any game you want.
Main features
- Simple and lightweight. No scripting required (if you don’t want to).
- Bullet bank mechanism. Associate a pattern’s bullet to a sprite easily.
- Customizable.
- Multi-platform.
- Completely documented.
Have a look at our plugin demo to see what is possible (hint: a lot). This plugin works on all the platforms Unity supports.
Can’t wait? Go get it here:
Buy BulletML for Unity Only on the Unity Asset Store
For more information, click on “Next”.
Support and feedback
Please feel free to contact us for any question, feedback or support request related to this plugin.
Have a look at the support page to find all the information you need in order to reach us.