Two days ago, we made a big announcement in the form of Steredenn.
Rest assured, Steredenn is our main focus for now and until its release. We are not working on anything else, as we did before by working on a few things at the same time.
But… What happened to our other projects?
- BulletML for Unity is one of the core components of Steredenn. We are using and updating it.
- Rampaint is currently in pause. We are not working on it for the moment, and we may ditch it completely in the future. It was a cool project, but we aren’t sure to where it might lead us.
- The Shmupfest is complete. We will not update the game anymore, but you can play it online.
One last word about the tutorials: because we want to invest 100% of our time into Steredenn, we are not going to write tutorials anytime soon. However, we will document the process of creating Steredenn on its devblog. If you want to learn a bit more about the creation of a game, be sure to subscribe to this tumblr. ;)
And that’s all for today!
It has been a long time since we’ve made a public announcement. We were hard at work on a very cool new thing.
It’s time for us to reveal our new baby: Steredenn! And there’s no better way to present it than with this short teaser we’ve made for you:
Steredenn is a frenetic space shooter, carved in big beautiful pixels. But enough talking, just go read what’s on the brand new Steredenn’s website. ;)
The game is made in collaboration with this awesome illustrator and friend of ours: Plus.
We’ve also updated our press kit. It’s available here.
Have fun awaiting Steredenn.
BulletML for Unity is part of a promotion on the Unity Asset Store: the Guts And Glory sale!
For 7 days, BulletML for Unity is 50% off (only 10$!).
You don’t know what’s BulletML for Unity? Discover this awesome plugin on our product page.
You can spread the word on twitter too. :)